M/E
Below the Wire trench scene

Level Designer · The Game Assembly

Marcus Ekman.

I build spaces that guide players without telling them — through pacing, landmarks, light and environmental storytelling.

01 — Featured

Below the Wire

Below the Wire level scene

A tense first-person horror experience in the trenches of the Western Front.

A young British soldier is ordered to make contact with a battalion that has stopped answering. Built in four weeks with a focus on visual storytelling, scripted events and VFX.

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02 — Work

03 — Showreel