GROUP PROJECTS
Myrstig
Production time: 12 weeks - half-speed → 4h/day
Engine: TGE (TGA’s in-house engine)
My contribution:
Puzzle design
Characters
Level Design
Team size: 17
Get it here on Itch!
Spite : Frozen Hel
Production time: 12 weeks - half-speed → 4h/day
Engine: Forge Editor (Teams’ own engine)
My contribution:
Level design
Character/Narrative
Playtesting
Sculpting in Blender
Lighting
Team size: 17
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Cargo diver
Production time: 11 weeks - half-speed → 4h/day
Engine: TGE (TGA’s in-house engine)
My contribution:
Level Design
Set dressing
Tutorial
Play testing
Team size: 17
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Checkmate
Production time: 6 weeks - half-speed → 4h/day
Engine: Unity
My contribution:
Level design
Puzzle design
Play testing
Set dressing
Team size: 22 including APA Academy students and an actress
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Disconec-DEAD - TBA
Production time: 15 weeks - half-speed → 4h/day
Engine: Forge Editor (Teams’ own engine)
My contribution:
Level design
Play testing
Set dressing
Lighting
Team size: 22 including APA Academy students and an actress
Get it here on Itch!